OpenGL Programming for the X Window System. Mark J. Kilgard

OpenGL Programming for the X Window System


OpenGL.Programming.for.the.X.Window.System.pdf
ISBN: 0201483599,9780201483598 | 568 pages | 15 Mb


Download OpenGL Programming for the X Window System



OpenGL Programming for the X Window System Mark J. Kilgard
Publisher: Addison-Wesley Professional




Keywords:opengl data visualization,programming computer programming,programming computer programming,joomla programming,programming in f#,. Back to glut or something Share. Recently, I've been doing research in this area for the Allosphere, an immersive, The common way to start opengl is to create a device context (in Windows this is an HDC, in linux an Xwindow), and then create an opengl render context, called an HGLRC. This article is about programming multiple graphics cards to render OpenGL scenes on up to 6 monitors with a single computer. I don't really care about DX11, openGL is pretty ok and is likely to improve a lot in the future. I imagine if you weren't programming, this wouldn't be such a big deal since it does run fine, it just crashes X windows afterward. Serial 412 error_code 9 request_code 137 minor_code 8) (Note to programmers: normally, X errors are reported asynchronously; I was hoping I could figure out what I'm doing wrong and fix both projects - if the samples aren't working, do I stand a chance, or is the openGL stuff just not going to work on this platform? This probably reflects a bug in the program. Having Direct X 11.1 only on windows 8 isn't a big deal and no-one complains when Apple say iOS 6 dev is only supported with this new xCode that only runs on mountain lion now do they. Many developers hope that WP7 can support C++ and GCC, but the bitter reality is that Windows Phone 7 has not open native language layer and no OpenGL ES support. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. At this moment, the A port of the OpenGL ES 2.0 Programming guide examples. The program 'cube' received an X Window System error. The traditional way (on Linux) is to use the X window system to provide a surface on which the OpenGL/OpenGL ES surface can be rendered. Honestly I will never understand why you strive so much for the sake of sticking to a not-so-good product. I dug up a Green Book ("OpenGL Programming for the X Window System") and it describes rendering into XPixmaps (not what you want exactly, but potentially useful).

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